Hi, I'm Nick, a senior outcome engineer at .
I'm a senior outcome engineer who's worked at companies including IBM, Lockheed Martin, Space, Apple, and Fly Blackbird (acquired by SurfAir).
I hold a Master of Science in Computer Science from Georgia Institute of Technology and a Bachelor of Arts in Computer Science from Cornell College. I'm passionate about making the world better through software.
Projects
Featured open-source tools
youbuildit.dev
Helping you become a better software engineer through coding challenges that build real applications.
transmute-core
A Java pixel game engine for building 2D worlds, with headless testing and no runtime dependencies.
Less watching.
More building.
Get out of the tutorial loop. Build real tools, explore new ideas, and sharpen your skills in your own editor.
Find your next challengeIntermediate
Key-value storage, persistence, and network protocols.
- Data structures
- Networking
- Persistence
Every challenge includes a reference solution. Build your version, then compare.
Free to explore. No account. Just you and your editor.
Small engine. Whole worlds.
Build 2D pixel games in Java. Bring your next world to life.
Explore the engineBuilt with Transmute Core

See the engine in action: a Minicraft+ adaptation with survival and LAN multiplayer.
Explore MinicraftClient work
Selected websitesNotes
Recent writing
What Happens When You Type 'google.com' and Press Enter?
Jan 25, 2026/6 min read/
The Terraform Chicken and Egg Problem: IaC or Architecture First?
Jan 16, 2026/6 min read/
Building an OpenAI-Powered Chat Assistant with Streaming Support
Dec 21, 2025/11 min read/
The 80% Problem: Modern JavaScript Dependency Bloat
Dec 15, 2025/8 min read/
Git's Hidden Superpowers: Reflog, Filter-Tree, Amend, and Conflict Resolution
Dec 10, 2025/9 min read/







